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### Muehleman Wii

#### Chapter 5-2: Wiimotion Device Lesson Plan Template

Format: small group

What concept or idea is being developed in this lesson? Which case are you addressing or what part of the WIIMote system are you using?

Graph of a, b

What mathematical practice or standards are being addressed?

• 2. Reason abstractly and quantitatively.
• 5. Use appropriate tools strategically.

• 1. Understand the concept of a ratio and use ratio language to describe a ratio relationship between two quantities.
• 3. Use ratio and rate reasoning to solve real-world and mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape diagrams, double number line diagrams, or equations.
• 3b. Solve unit rate problems including those involving unit pricing and constant speed.

• AF 2.2* Demonstrate an understanding that rate is a measure of one quantity per unit value of another quantity.

Time: 1 hr

Essential question: How do you solve problems using ratio concepts and use ratio reasoning?

Objective: Students will be able to understand the concept of a ratio and use ratio language to describe a ratio relationship involving rate.

Vocabulary: rate, unit rate

Hook: How fast do you think you walk?

Materials: Wiimote system, Promethean board with flipchart, graph paper, tables, lesson quiz