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The network described above was implemented in the PLANET neural
network simulation environment (Miyata, 1991) on a Sun SPARC 1
computer. PLANET is an environment in which simple neural network
simulations may be constructed using a language developed specifically
for that purpose. Users can interactively examine activations within
the network and its contents, interactively ``train'' the network to
associate inputs with outputs, and observe the resulting error
rates. The PlaNet code representing the network and the code for
presenting stimuli in the context of either the affective valence
identification or lexical decision task is included in Appendix F.
The network was used to simulate reaction times and error rates on
the lexical decision and valence identification tasks, using varying
training sequences and simulated SD's. The network's aggregate
performance over a series of 50 trials in each condition was
averaged and compared to the average performance of people in the
analogous condition. Additionally, between trial variations were
analyzed to see how well they approximated individual differences
observed on the tasks.
Greg Siegle
1999-11-15