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RUMINATION ON AFFECT: CAUSE FOR NEGATIVE
ATTENTION BIASES IN DEPRESSION?
A Thesis
Presented to the
Faculty of
San Diego State University
In Partial Fulfillment
of the Requirements for the Degree
Master of Science
in
Psychology
by
Greg Jeremy Siegle
Fall 1996

THE UNDERSIGNED FACULTY COMMITTEE APPROVES
THE THESIS OF GREG JEREMY SIEGLE
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Rick E. Ingram, Chair |
Date |
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Georg E. Matt |
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Peter F. Saloman |
SAN DIEGO STATE UNIVERSITY
Fall 1996

Copyright 1996
by
Greg Jeremy Siegle

DEDICATION
This work is dedicated to Monica Barback and to any depressed organic
or silicon beings who may be helped by its contents.

I think therefore I am is the statement of an intellectual
who underrates toothaches. I feel therefore I am is a
truth much more universally valid and it applies to everything that's
alive." - Milan Kundera, Immortality, p. 200.

ACKNOWLEDGEMENTS
Many many thanks to the folks who've helped me through their
advice support, time, understanding, and encouragement. First let me
thank, and publicly herald the wisdom and guidance of my advisors and
committee members, Rick Ingram, Jörg Matt, Eric Granholm, and
Peter Salomon. Rick, for sharing a profound and very human insight
into depression. Jörg for helping me to see so many different ways
of making research stronger. You have all been constant sources of
inspiration and information for me. Monica, thank you for your well
placed and much needed support, acts of genius when I thought all was
lost, and healthy cynicism. Thanks also to Javier Movellan - over the
course of a few weeks you reformed my perception and use of neural
network and human information processing models. Without 6 extremely
dedicated research assistants, none of this would have been
possible. Mark Shibley, Daniel Grant, Ivan Nepomunko, Maureen
Flaherty, and Sean Gyll, each of you has been more help than you can
know. Your ideas directly contributed to many of the directions this
work has taken, and will take in the future. Your many hours of work
on this project is well noticed and much appreciated. Thanks also to
the 168 conscientious research participants who gave their hours and a
glimpse into their souls such that this project could be
completed. Mom and Dad, thanks so much for your encouragement at each
stage of my training leading up to this project, as well as your
support throughout its gestation. The support and unwavering faith of
my inlaws has also been more valuble than they can know. There are a
number of other people whose suggestions, presence around the labs,
comments, reassurances, and offhand remarks are most appreciated. Mark
Dombeck, Chris Bernet, Christie Scher, Bob McGivern, Yukari Takari,
and the other folks in Rick's, Jörg's, and Eric's labs,
thanks. Thanks also to my advisors and teachers in the past who have
helped to shape me into someone who could create this document.

PREFACE
This thesis is a model for what I hope will be a more and more common
style of research. Often experimental psychopathologists design
information processing experiments based on hypotheses generated from
a literature review, and analyze their data via statistical procedure
designed to test how well a general linear model can account for
differences between group means. Then, the ``Discussion'' section of
the thesis serves as a forum in which to summarize the ``Results''
section and integrate results with speculations from the
``Introduction'' or literature review section. This organization
implicitly suggests that ideas in the ``Discussion'' section are
data-driven, and are developed after/out of the acquired results. In
reality, theories and models presented in the Discussion section are
often the very ideas which guided the development of the thesis, and
in fact, were developed concurrently with the writing of the
introduction, and collection of the results.
This thesis has been created using such an iterative
methodology. Initial ideas regarding information processing in
depression were culled from the literature and operationalized in
computer simulations meant to loosely simulate processes assumed to
operate in depressed people. The simulations suggested experiments
which might validate not only the computational model but the ideas
which drove its creation. In this way, the computational simulations
discussed in this thesis, while presented after the human data, were
developed concurrently with the experimental methodology. The
computational simulations are used not, as an adjunct to the human
data, but as a springboard for its collection, a method of
creating nonlinear models to fit aspects of the data, and as a
platform from which to generate new theories of the interaction of
emotional and semantic information processing in depression.
Still, a caution involving the wholehearted interpretation of
computational results as indicative of mechanisms operating in
depression is in order. The computational models presented in this
paper are extremely simple, and represent very few of the intricate
details assumed to be operative in human information
processing. Though anthropomorphic terms such as ``depressed'' are
used to describe the network models, no claim is being made that the
models, or computers on which they are running, are actually
``depressed.'' Instead, such terms, when applied to the models merely
represent labels indicating the human states or behaviors which guided
the creation of a particular model. These labels are used primarily to
save space. Rather than writing out ``Network overtrained on multiple
vectors having a particular random configuration of activations,
herein labeled 'negative' after having been trained on another set of
vectors having a different set of random activations, herein labeled
'positive', and which is subsequently expected to generate
characteristically biased outputs'', such a network is sometimes
referred to as ``depressed.'' The reader is encouraged to willfully
suspend some disbelief when reading suggestions for mechanisms
operating in humans, culled from these models, but is, at the same
time, admonished not to interpret the labels given to computational
simulations too literally.

ABSTRACT
A research program designed to clarify the relationship of depression
to biased attention towards negative stimuli is described. A series
of published experiments have examined performance by depressed and
nondepressed people on an affective lexical decision task in which
research participants are asked to assess whether lexical stimuli
spell a word, with varying results. This literature is integrated
through a series of meta-analytic comparisons which suggest that
depressed people are delayed in responding to negative but not
positive or neutral words on the task. Results of the meta-analysis
are interpreted to form a physiologically plausible theory which
accounts for the observed aggregate data as well as inter-experimental
differences. The theory suggests that depressed people systematically
attend to the negative content of stimuli, regardless of their
semantic content, and as such, identification of semantic content of
negative stimuli may be delayed in depressed people. Depressed people
are hypothesized to better recognize negative stimuli which are
specifically depressotypic for them than other negative stimuli. An
experiment employing both an affective lexical decision task and an
affective valence identification task, in which participants with and
without features common to depression are asked to judge whether
stimuli are positive, negative, or neutral, is interpreted to
support this theory. Implications of the theory for future research
and treatment are generated using a cognitively and physiologically
motivated computational neural network model designed to simulate
performance by depressed and nondepressed people on these tasks. A
simulated analog of "rumination" on the affective valence of a
stimulus is shown to serve as a vulnerability and maintaining factor
for the expression of information processing biases in the model. It
is also shown to prevent the network from overcoming these biases upon
exposure to simulated analogs of positive stimuli.

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Greg Siegle
1999-11-15